Alors qu’il est maintenant acté qu’Elden Ring se verra offrir une extension (annoncée il y a presque un mois), From Software continue de bichonner son dernier bébé en date en proposant des mises à jour régulières. Aujourd’hui, la version 1.09 de Elden Ring est disponible et on fait le point sur son contenu.
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► Retrouvez où acheter toutes les Pierre de Forge Sombre dans Elden Ring à cette adresse. Pour savoir où trouver les Pierres de Forge normales,c’est par ici.
Il faudra encore s’armer de patience pour pouvoir jouer à Elden Ring : L’ombre de l’Arbre-Monde (Shadow of the Erdtree dans la langue de Shakespeare), mais cela n’empêche pas les joueurs de multiplier les runs sur le jeu de base et de revenir dessus pour profiter des mises à jour régulières. Un peu plus d’un an après sa sortie, Elden Ring voit sa version 1.09 pointer le bout de son nez et proposer de nombreux ajouts.
Du Ray Tracing dans Elden Ring avec la mise à jour 1.09
C’est évidemment l’ajout le plus important de cette mise à jour, le ray tracing est désormais supporté sur Elden Ring. L’option s’active dans les paramètres graphiques sur PC, tandis que sur consoles, il suffit dans se rendre dans les paramètres de jeu afin de pouvoir l’activer. Malheureusement, cela se fera au détriment des performances qui se voient impactées lorsque l’option est activée. En effet, des joueurs remontent déjà le fait que le jeu subit quelques baisses de framerate avec le Ray Tracing.
Notez que sur PC, des configurations minimales et recommandées ont été partagées par From Software
Quelles sont les configurations requises pour utiliser le Ray Tracing dans Elden Ring avec le patch 1.09 ?
Configuration minimale:
- Système d’exploitation : WINDOWS 10
- Processeur : Intel Core i5-10600K ou AMD Ryzen 5 3600XT
- Mémoire RAM : 16 GB RAM
- GPU (carte graphique) : NVIDIA GeForce RTX 3060 Ti, 8 GB or AMD Radeon RX 6700 XT, 12 GB
- Paramètres graphiques recommandées : 1080p – Basse qualité – Ray Tracing faible
Configuration recommandée :
- Système d’exploitation : WINDOWS 11
- Processeur: Intel Core i7-10700K ou AMD Ryzen 7 3800XT
- Mémoire RAM : 16 GB RAM
- GPU (carte graphique) : NVIDIA GeForce RTX 3070 Ti, 8 GB or AMD Radeon RX 6900 XT, 16 GB
- Paramètres graphiques recommandés : 1080p – Haute qualité – Ray Tracing élevé
Elden Ring v1.09 patch note complet
Si la MaJ 1.09 d’Elden Ring ne comporte pas que cet ajout, le reste se compose surtout d’équilibrages en PvP, d’ajustements concernant les Cendres de guerre et de résolution de bugs. Vous retrouverez ci-dessous le patch note complet de la Mise à Jour 1.09 d’Elden Ring. S’agissant surtout d’ajustements et équilibrages comme cela arrive régulièrement, il ne nous a pas semblé pertinent de le traduire en intégralité.
Nouvelle fonctionnalité
- Ray Tracing support has been added.
Equilibrages propres au mode PvP
The adjustments in this section do not affect single-player or cooperative play.
- The Inescapable Frenzy incantation power and grab angle have been increased.
- The Lifesteal Fist skill power, range and grab angle have been increased.
- Decreased the power of two-handed jumping attacks.
- Decreased the power of heavy and heavy running attacks of Fist and Claw weapon types.
- Decreased the power of the Founding Rain of Stars spell.
- Decreased the spell enhancement effect of the Terra Magica spell.
- Decreased the damage and poise damage of the Wave of Gold skill when hitting an opponent over a certain distance.
- Decreased the effectiveness of the Determination and Royal Knight’s Resolve skills.
- Decreased the effects of Contagious Fury skill of the Jellyfish Shield.
- Decreased the effectiveness of the Claw Talisman.
- Decreased the effectiveness of the Lord of Blood’s Exultation Talisman.
- Decreased the attack power buff granted by the White Mask head armor.
- Decreased the jumping attack damage buff granted by the Raptor’s Black Feathers armor.
- Decreased the damage buff granted by Magic-Shrouding Cracked Tear, Flame-Shrouding Cracked Tear, Lightning-Shrouding Cracked Tear, and Holy-Shrouding Cracked Tear when activated with the Flask of Wondrous Physick.
Ajustements généraux
- Added an invincibility window when respawning in the colosseum .
- Increased the scaling of the following attributes when infusing weapons with certain Ashes of War: Magic / Fire / Flame Art / Lightning / Sacred
- Increased the attribute scaling of the following weapon types: Colossal Sword / Great Axe / Hammer / Flail / Great Hammer / Colossal Weapon
- Increased the speed, range and recovery time of some attacks for the following weapon types: Great Hammer / Great Axe / Great Sword / Curved Greatsword
- Flail weapons changes:
- Increased the speed of some attacks.
- Reduced attack recovery time.
- Increased poise when using two-handed attacks.
- Increased running attacks speed and reduced attack recovery time for the following weapon types: Straight Sword / Curved Sword / Katana / Twinblade Sword / Axe / Hammer / Halberd
- Increased the first attack speed for the following weapon types: Straight Sword / Curved Sword / Whip
- Increased the speed of guard counters for the following weapon types: Straight Sword / Great Sword / Colossal Sword / Great Curved Sword / Katana / Twinblade Sword / Axe / Great Axe / Flail / Great Hammer / Spear / Great Spear / Halberd
- Reduced the attack recovery time for Whip weapons.
- Increased the damage of Claw weapons.
- Added Holy damage and Faith scaling to the Great Club.
- Increased damage negation when blocking Holy damage and decreased damage negation when blocking damage from other affinities.
- Increased the effectiveness of the Twinblade Talisman.
- Slightly reduced rolling travel distance for light equipment weights.
- Decreased the hitbox size for some attacks of the following weapon types: Thrusting Sword / Heavy thrusting Sword / Spear / Great Spear / Halberd
Ajustements des Cendres de Guerre
- Lifesteal Fist
- Increased target grab range.
- Surge of Faith
- Increased projectile generation speed.
- Flame Spit
- Increased the guard speed and blocking amount of the skill.
- Adjusted the angle of the fireball.
- Tongues of Fire
- Increased the guard speed and blocking amount of the skill.
- Great Oracular Bubble
- Increased projectile generation speed and reduced the recovery time.
- Viper Bite
- Reduced the time before rolling is possible after using the skill.
- Shriek of Milos
- Increased close range poise damage.
- Spearcall Ritual
- Increased projectile generation speed.
- Cursed-Blood Slash
- Increased projectile generation speed and reduced the recovery time.
- Gold Breaker
- Reduced the recovery time.
- I Command Thee, Kneel!
- Increased attack generation speed.
- Starcaller Cry
- Increased the speed of follow-up attacks.
- Spinning Wheel
- Increased attack generation speed.
- Added a roll & heavy attack cancel timing while using the skill.
Correction de bugs
- Fixed a bug where the Scarlet rot status buildup was not properly reflected when giving the Antspur Rapier a Cold affinity.
- Fixed a bug where the Scarlet rot status buildup was not properly reflected when giving the Rotten Greataxe a Blood affinity.
- Fixed a bug where some attacks of the Partisan , Death Ritual Spear, and Lucerne had unexpected Physical attack scaling.
- Fixed a bug where the Nightrider Glaive did not increase the damage of horseback attacks.
- Fixed a bug where the Duelist Greataxe and Rotten Greataxe did not increase the damage of charged attacks.
- Fixed a bug where the Roar Medallion Talisman effect didn’t increase the power of some incantations.
- Fixed a bug that reduced the power of some skills while under the Golden Vow effect.
- Fixed a bug that caused the effects the Determination and Royal Knight’s Resolve skills when casted from a left-handed weapon to be added to other skills casted with a right-handed weapon.
- Fixed a bug that reduced the critical hit power of right-handed weapons while having Determination or Royal Knight’s Resolve active on a left-handed weapon.
- Fixed a bug where status build-ups were unintentionally added to some Weapon Skills.
- Fixed a bug where the power and special effects of a left-handed weapon could be added to a skill cast with a right-handed weapon.
- Fixed a bug that caused an equipped Sacrificial Twig to be consumed when a player died in the Colosseum.
- Fixed the camera positioning when respawning in the Colosseum.
- Fixed a bug where a player could receive credit for a kill in the Colosseum when dying due to the Death status effect, instead of the player who inflicted that status effect.
- Improved stability in Colosseum matchmaking.
- Fixed a bug related to level correction when an invader used the Phantom Bloody Finger.
- Fixed a bug that could cause disconnections with other players in certain locations during multiplayer.
- Improved online multiplayer stability.
- Fixed a bug related to some enemies not rendering or behaving as expected.
- Several performance improvements and other bug fixes.
La mise à jour 1.09 d’Elden Ring est disponible en téléchargement sur PC, PS4, PS5, Xbox One et Xbox Series à l’heure où vous lisez ces lignes. Si vous n’avez pas encore essayé le jeu, il est toujours temps de se lancer, surtout avec notre guide expliquant comment débuter le jeu avec plus de 13000 runes facilement ainsi que celui vous indiquant où et comment trouver toutes les cartes du monde.
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